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RED+
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Editor

RED+ commands and where they are

RED+ puts its commands in RED's own menus, where you would look for them, with (RF+) at the end of each name apart from the two in Help. It lists them again in the RED+ menu, which sits on the menu bar just before Help.

A command that is in two places is the same command, and it works the same from either. Some commands are only in the RED+ menu.

The RED+ menu

Top to bottom. Lines divide the menu into groups: the six lighting commands, the four mesh commands, Classify Holes (RF+), the two Wrap Texture commands, the three follow-light commands, Keyboard Shortcuts (RF+), the two commands also in Help, and Mod (RF+).

CommandAlso inWhat it does
Relight Changed Lights (RF+)LevelRelights only the surfaces reached by the lights you changed since the last bake.
Show Lightmap Density (RF+)ViewOutlines every lit face in the Free Look view, coloured by how many lightmap texels it has per unit. On or off.
Inspect Lightmap Seams (RF+)RED+ menu onlyLists joins between faces whose baked lighting does not match, and takes you to them.
Blend Selected Faces (RF+)RED+ menu onlyEvens out the baked lighting across the joins between the selected faces.
Undo Last Blend (RF+)RED+ menu onlyPuts back the lighting the last blend changed.
Show Emissive Ranges (RF+)ViewShows the range of every emissive face, not only the selected ones. On or off, saved with the level.
Mesh Library (RF+)ToolsBrowses the meshes with a preview. The one you pick is copied to the clipboard, ready for a mesh's Mesh File box.
Check Mesh Shadows (RF+)RED+ menu onlyLists every placed mesh and whether it casts a baked shadow, and can repair some of them.
Casts Shadow On for Selection (RF+)RED+ menu onlyMakes the selected meshes and clutter cast baked shadows.
Casts Shadow Off for Selection (RF+)RED+ menu onlyLeaves the selected meshes and clutter out of the baked shadows.
Classify Holes (RF+)LevelExplains the holes RED's Check for holes finds, and names the brushes around each one.
Wrap Texture Across Edges (RF+)RED+ menu onlyIn Texture mode, continues the texture of the face you clicked first across shared edges onto the other selected faces.
Wrap Texture, Strips Along V (RF+)RED+ menu onlyThe same, preferring strips along the texture's V direction.
Wire Follow Lights (RF+)ToolsBuilds the events that make a linked light blink in the game, and dims the linked faces' textures with it.
Lock Follow-Light Wiring (RF+)ToolsMakes Wire Follow Lights leave the selected lights alone.
Unlock Follow-Light Wiring (RF+)ToolsRemoves that lock from the selected lights.
Keyboard Shortcuts (RF+)ToolsGives keys to menu commands, and moves RED's built-in viewport keys.
RED+ Website (RedFactionPlus.com)HelpOpens this site in your browser.
Check for RED+ UpdatesHelpShows the message This RED+ package is the editor only, so it does not check for updates.
Mod (RF+)FileA list of the folders in the game's mods folder. Choosing one restarts the editor with that mod.

Show Lightmap Density (RF+) and Show Emissive Ranges (RF+) show a tick while they are on, in both menus.

In RED's own menus

File

  • Mod (RF+), above Exit.

Level

  • Relight Changed Lights (RF+), below Calculate Lighting.
  • Classify Holes (RF+), below Remove hole check lines.

View

  • Show Emissive Ranges (RF+) and Show Lightmap Density (RF+), at the bottom.

Tools

  • Wire Follow Lights (RF+), Lock Follow-Light Wiring (RF+), Unlock Follow-Light Wiring (RF+) and Keyboard Shortcuts (RF+), at the top.
  • Mesh Library (RF+), above Reload Meshes.
  • Preferences... has two categories from RED+, RED+ and Keybindings. See Preferences.

Help

  • RED+ Website (RedFactionPlus.com) and Check for RED+ Updates, above About RED....

In the right-click menu

Right-click in a viewport with one placed mesh selected: Convert to Brushes sits below Morph. See Convert a mesh to brushes.

In dialogs and panels

Keyboard shortcuts

Commands in RED's own menus can have a key of their own, including the RED+ commands placed there. See Keyboard shortcuts.