Contents
RED+ commands and where they are
RED+ puts its commands in RED's own menus, where you would look for them, with (RF+) at the end of each name apart from the two in Help. It lists them again in the RED+ menu, which sits on the menu bar just before Help.
A command that is in two places is the same command, and it works the same from either. Some commands are only in the RED+ menu.
The RED+ menu
Top to bottom. Lines divide the menu into groups: the six lighting commands, the four mesh commands, Classify Holes (RF+), the two Wrap Texture commands, the three follow-light commands, Keyboard Shortcuts (RF+), the two commands also in Help, and Mod (RF+).
| Command | Also in | What it does |
|---|---|---|
| Relight Changed Lights (RF+) | Level | Relights only the surfaces reached by the lights you changed since the last bake. |
| Show Lightmap Density (RF+) | View | Outlines every lit face in the Free Look view, coloured by how many lightmap texels it has per unit. On or off. |
| Inspect Lightmap Seams (RF+) | RED+ menu only | Lists joins between faces whose baked lighting does not match, and takes you to them. |
| Blend Selected Faces (RF+) | RED+ menu only | Evens out the baked lighting across the joins between the selected faces. |
| Undo Last Blend (RF+) | RED+ menu only | Puts back the lighting the last blend changed. |
| Show Emissive Ranges (RF+) | View | Shows the range of every emissive face, not only the selected ones. On or off, saved with the level. |
| Mesh Library (RF+) | Tools | Browses the meshes with a preview. The one you pick is copied to the clipboard, ready for a mesh's Mesh File box. |
| Check Mesh Shadows (RF+) | RED+ menu only | Lists every placed mesh and whether it casts a baked shadow, and can repair some of them. |
| Casts Shadow On for Selection (RF+) | RED+ menu only | Makes the selected meshes and clutter cast baked shadows. |
| Casts Shadow Off for Selection (RF+) | RED+ menu only | Leaves the selected meshes and clutter out of the baked shadows. |
| Classify Holes (RF+) | Level | Explains the holes RED's Check for holes finds, and names the brushes around each one. |
| Wrap Texture Across Edges (RF+) | RED+ menu only | In Texture mode, continues the texture of the face you clicked first across shared edges onto the other selected faces. |
| Wrap Texture, Strips Along V (RF+) | RED+ menu only | The same, preferring strips along the texture's V direction. |
| Wire Follow Lights (RF+) | Tools | Builds the events that make a linked light blink in the game, and dims the linked faces' textures with it. |
| Lock Follow-Light Wiring (RF+) | Tools | Makes Wire Follow Lights leave the selected lights alone. |
| Unlock Follow-Light Wiring (RF+) | Tools | Removes that lock from the selected lights. |
| Keyboard Shortcuts (RF+) | Tools | Gives keys to menu commands, and moves RED's built-in viewport keys. |
| RED+ Website (RedFactionPlus.com) | Help | Opens this site in your browser. |
| Check for RED+ Updates | Help | Shows the message This RED+ package is the editor only, so it does not check for updates. |
| Mod (RF+) | File | A list of the folders in the game's mods folder. Choosing one restarts the editor with that mod. |
Show Lightmap Density (RF+) and Show Emissive Ranges (RF+) show a tick while they are on, in both menus.
In RED's own menus
File
- Mod (RF+), above Exit.
Level
- Relight Changed Lights (RF+), below Calculate Lighting.
- Classify Holes (RF+), below Remove hole check lines.
View
- Show Emissive Ranges (RF+) and Show Lightmap Density (RF+), at the bottom.
Tools
- Wire Follow Lights (RF+), Lock Follow-Light Wiring (RF+), Unlock Follow-Light Wiring (RF+) and Keyboard Shortcuts (RF+), at the top.
- Mesh Library (RF+), above Reload Meshes.
- Preferences... has two categories from RED+, RED+ and Keybindings. See Preferences.
Help
- RED+ Website (RedFactionPlus.com) and Check for RED+ Updates, above About RED....
In the right-click menu
Right-click in a viewport with one placed mesh selected: Convert to Brushes sits below Morph. See Convert a mesh to brushes.
In dialogs and panels
- Face Properties: Full Dark in the Flags group, and the Emissive Light and Follow Light groups. See Full Dark, Emissive light and Follow lights.
- Light Properties: the Light Cookie (RED+) group. See Light cookies.
- Room Effect Properties: the Liquid Glow (RED+) and Caustics (RED+) groups. See Glowing liquids and Caustics.
- Level Properties: the Lighting group. See Lighting settings in Level Properties.
- Sun Properties: the properties of a Sun, which you place from the object list like any other object. See The Sun.
- Mesh Properties: Library..., Scale..., Origin..., Casts shadow and Fix Texture Alpha. See Mesh library, Scale a mesh, Mesh origin, Mesh shadows and Fix Texture Alpha.
- Stretch Properties: Scale (%):, Apply and Scale each brush individually. See Scale brushes.
- The Texture Mode panel: Fit Texture to Face... and Wrap Across Edges..., at the bottom. See Fit a texture and Wrap a texture.
- The Texture Browser: the RED+ box, with Search all folders, Favourite, Select faces and Check level textures. See The Texture Browser and Check level textures.
Keyboard shortcuts
Commands in RED's own menus can have a key of their own, including the RED+ commands placed there. See Keyboard shortcuts.