Contents
RED+ guide
Meshes
Browsing meshes, their shadows, and resizing, re-centring or converting them to brushes.
- Mesh LibraryBrowse every mesh in the editor's mesh folders with a 3D preview and pick one for a mesh object.
- Mesh shadows and Check Mesh ShadowsHow placed meshes and clutter cast shadows in the lighting bake, how to switch a shadow off, and how Check Mesh Shadows finds and repairs spheres that are too small.
- Fix Texture AlphaClear the faint texels out of a mesh's cut-out textures so fronds and gratings stop hiding what is behind them.
- Scale MeshResize a static mesh or an effect by typing its size or a percentage, and save it as a new file.
- Mesh OriginMove a static mesh's origin to its centre, bottom centre or top centre, saved as a new mesh file.
- Convert to BrushesTurn a placed static mesh into editable brushes, one per mesh part, and choose how open surfaces are converted.